This armor set for Destiny 2 was released as part of The Final Shape. I was responsible for integration, including texturing, materials, shader work, vfx, and in-game polish. I handled the Titan, universal helmet ornament, and recording and editing the video below. The Warlock and Hunter were integrated by Denietra Douglas and Kevin Bryant, respectively. High poly, low poly, and baking done by the Bungie Armor Team.