Stefan  Marshall
Stefan Marshall
Character Artist
Brooklyn, NY, United States

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Skills

Character ModelingDigital SculptingPBR Texturing3D ModelingProp Modeling

Software proficiency

ZBrush
ZBrush
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
Unity
Unity
Marmoset Toolbag
Marmoset Toolbag

Experience

  • Character Artist (Integration Artist- Armor Team) at Bungie
    Brooklyn, US
    November 2022 - May 2024

    Responsible for texturing, materials, VFX, meeting technical requirements, and in-game polish of multiple key armor sets and exotics.